Real Time Hair - Messy Bun Hairstyle

hair cards layering system

high poly - Sculpt pass before getting into hair cards

high poly - Sculpt pass before getting into hair cards

clay version

clay version

references I took on me to develop the hairstyle

references I took on me to develop the hairstyle

This is a game ready hairstyle I had the pleasure to work on during the Hair Creation for Games course at CGMA taught by the amazing Naky Solanki. I did it more than a year ago but never took the time to upload the result.

It was an interesting course where you can learn how to build up a hairstyle from scratch, understand forms and silhouette, how to create good hair cards using Xgen and build up hair cards placing them with Zbrush.

I had so much fun and learned so much during the process.

https://www.artstation.com/naky1000